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Not a programmer, but I'm looking into it too based on last working installation on WOWS 11.5.Īs far I can see there is a "running_lights" folder at root level of the "res_mods" folder. Have no idea regarding the required development environment (needed tool chain and other supporting tools, if any), so I may need some assistance in "getting pointed in the right direction" (e.g., access to any existing notes and/or documentation). If there is source code for the Ship Movement mod, then I would not mind taking a crack at it. Any news on that or will it ever come back? Speaking of which, now the Tab with flags and camos has become really secondary and mostly irrelevant, but that's a WG problem I won't miss to let them know asap.Īfter all my charade, the one thing I still miss is the Ship Movement Indicator mod. I guess all in all I favor those mods that let me see the (to me) essential info without digging in menus and sub-menus. I had to erase the proper files manually after installation. Ship Management is quite a piece of programming, but it's just too much with no options to enable/disable an excessive number of menus.ītw, I can confirm it still has a minor bug by which Bonuses can be set in there, but the full Bonuses Page is no longer accessible.īeside that, too bad it packs together with Improved Crew. Upgrades were really handy to glimpse at, and I don't know why Valeraswitched to signals as well. EDIT: as of Modpack #17, Ship Movement Indicator is back!!! Big thanks to Autospy & AslainĪ big thanks to Aslain and all the authors for keeping up with WOWS short-term updating program!! Even more if considering not much help comes from the developers, I believe.Ĭarousel is back!!! Albeit in a reduced way.
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